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So, I got a soft blob-like thing, and I was tossing with it in a prototype for a very long 5️⃣ time. It turned out that it’s tough to invent something new. Finally, I got an idea of a fat cat 5️⃣ that likes to blow balloons. The name of the game is Puffy Cat, and I’ll be glad if you play 5️⃣ it on Poki!

The final version of the game has 150 levels, 26 hats, 18 balloon skins, 225 sprites, 35 sound 5️⃣ fx, and plenty of fun! And we agreed with the publisher to make two more games in the Puffy Cat 5️⃣ series with new game mechanics and content.

What I like the most about Defold is that:

I use Defold IDE to make 5️⃣ levels, i.e. I have quite a few pre-made game objects to construct a level. Every level is a collection with 5️⃣ references to these game objects. All these levels linked to the parent collection as Defold’s collection factories. It’s an easy 5️⃣ way to make levels without any external editors like Tiled etc.

All I need to run a game from sources is 5️⃣ to download Defold IDE and build/run a project.

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